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Industry

Most of the information contained on the linked pages is my own summary of what is available on the wiki unless otherwise notated. I divided up content mostly based on the wiki industry page, however that page is mostly concerned with specifying industries that produce products to make money but I wanted to have a short guide to encompass each thing you may need in your fort.

Primary Industry

These industries can operate (mostly) without reliance on another industry (e.g. you can embark with what amount of supplies you need or there are no supplies required)

Secondary Industry

  • Alcohol Industry: brewing plants, fruits and honey into alcohol
  • Armor Industry: creating armor from wood, bone, leather or metal
  • Bookbinding Industry: creating quires and scrolls, binding paper into books, rolling paper into scrolls
  • Beekeeping Industry: housing bees in hives, producing royal jelly and honeycomb
  • Butchery Industry: butchering animal corpses, butchering tame or partially trained animals
  • Ceramic Industry: gathering clay, turning clay into pottery, glazing pottery
  • Cheese Industry: milk animals, turn the milk into cheese
  • Clothing Industry: producing clothing, rope and bags; decorating crafts
  • Extract Industry: process vermin and plants into extracts, turn honeycomb into honey and wax, turn plants into flour, sugar, syrup or dye
  • Finished Goods Industry: producing crafts or totems at a craftsdwarf workshop or metalsmith forge (wood, bone, stone and metal crafting)
  • Food Industry: cooking meat, fish, eggs, cheese, flour, sugar, syrup, alcohol, and plants into meals
  • Fuel Industry: creating coal coke and charcoal at a smelter or wood furnace respectively
  • Furniture Industry: creating furniture from wood, stone or metal using carpentry, masonry or blacksmithing
  • Glass Industry: gathering sand, creating raw glass, creating glass furniture/crafts
  • Gem Industry: cutting gems, encrusting things with gems, gem crafting
  • Hunting Industry: hunting wild animals on the map
  • Leatherworking Industry: tanning raw hide into leather, creating leather clothing, bags, and goods
  • Metal Industry: smelting metal bars using ore and fuel, or unwanted metal items and fuel
  • Musical Instrument Industry: creating musical instruments
  • Paper Industry: producing parchment from rawhide or paper sheets from cloth plants,
  • Soap Industry: producing soap from tallow or oil and lye
  • Textile Industry: sheering wooly animals, looming hair/fur/wool/silk webs into thread, weaving thread into cloth, dying thread and/or cloth
  • Weapon Industry: creating weapons from wood, stone, glass or metal

Tertiary Industry

  • Administration: creating work orders, keeping inventory of stocks, meeting with foreign diplomats
  • Guild Hall: providing guild halls, spreading new knowledge to dwarves and visitors
  • Healthcare: stocking a hospital with all the things it needs
  • Justice: administering justice
  • Military: defending the fort, raiding enemies, demanding tribute
  • Scholar Work: writing new books, copying books
  • Tavern/Inn: running a tavern/inn, building renown and providing positive mood
  • Temple: running a temple
  • Trade Industry: build wealth and renown through trading with others